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5+3 arena tournament time control

I would also like to see more arena tournaments with increment. Not only for blitz time control but especially for rapid, some of the hourly rapid arenas which are actually lasting 2 hours or the daily rapid arena could easily be changed to 10+5 but I wouldn't mind having a daily 15+10 rapid and/or a daily classical 20+10 as well. It shouldn't be too much of a problem to create an additional schedule with various increment tournaments running for a couple of months to gauge the actual demand.
I see a classical shield which is 20+10 and that runs for quite a few hours. Apart from that, and the occasional 1+1 I cannot see any arenas with increment at all.

Of course you can get quick pairings with increment, but it does feel that lichess is not catering for the many who prefer to play with increment by offering some arenas in those time controls.

This could either be 5+5 or 5+3 as an extra arena (listed between 5+0 and 10+0), or "alternate" between 5+0 and 5+3, or between 10+0 and 5+5 (if it is going to be alternating then those are probably the best substitutions).

For the initial experimental phase I would add rather than take anything away, and just see how popular these arenas are, as well as the impact it has on the others.

The impact on berserk: when I observe I note there are some who like to live in the fast lane and berserk every game, some who never berserk because they've picked the time control they want to play. Personally I occasionally berserk against a far weaker (lower rated) opponent to make it more of a challenge.
The topic makes me wonder what the reason is that there are not more arenas with increment. I myself prefer 3
+2 over 3+0 for instance but to me that has to do with comfort. It reduces my chances to lose on time. Age I guess because I learned and played chess at a time where there was no increment. But I am sure there are also young people who prefer increment.
When I played blitz originally we had old-fashioned chess clocks and normally it was 5 minute chess thus 5+0 but it was the occasional quick game. Most of the time back then if I played with a clock at all it was classic time control in a match.

Apart from the classic "Fischer" clock, there are 2 types of "delay" clocks that can be used, and we sometimes played with a "buzzer" and you had to move on that buzzer, usually 10 seconds. That is sort of equivalent to 0+10d but a time control like 1+10d might work well. Or 1+8d etc.

There is another type of "delay" clock used in Shogi, whereby you have a standard clock and when that runs out you play on the delay clock. If they could implement that here with a 5 second delay clock (or even 3 seconds), that would be interesting. How it works exactly is that you play with your say 5 minute clock, and then if that counts down to 0 you play on the delay clock, i.e. all your moves must be made in 5 seconds or less. But there is no "increment" and no delay at the start when your clock is ticking down.

I'm not sure if they have that later kind of clock at PyChess. They do mention it there.
> but it does feel that lichess is not catering for the many who prefer to play with increment by offering some arenas in those time controls.

Yes, it has been like this for a very long time. It surprises me that Lichess does not feel the need to provide any alternatives, especially for players that are new to the game. There have been numerous threads about the topic with many up-votes, but no real feedback from Lichess. But maybe there is still some hope...

> increment in arena sucks, especially when there's berserk

The berserk feature should not be allowed to dictate the tournament time controls.

> For the initial experimental phase I would add rather than take anything away, and just see how popular these arenas are, as well as the impact it has on the others.

I also feel this would be the best approach.

Maybe a new lane could be added to the tournaments page (after the 5+0 lane) that lists tournaments with blitz increment time controls (e.g. 3+2 and 5+3). It is probably a good idea to start out small scale with only a few tournaments per day, but I suspect there will be enough interest so that in the future this lane could be filled out quite much.

If the blitz increment tournaments turn out to be popular the same idea could be extended to rapid at a later stage. And why not also to Swiss and variants. But one step at a time...
Chess.com has daily arena and swiss tournaments that offer increments. These tournaments do not have a problem attracting around 30 people per tournament. I believe Lichess should offer a few tournaments containing increments.
I too would like to see more tournaments with increment. I would also like to see some tournaments for ratings aside from the usual 1500, 1700, 2000 e.g. under 1600, under 1850 etc.

@Funkmaus As a matter of interest, what is the limiting constraint on the number of available Arena tournaments? Is there any reason why there are 12, not 20?

My opinion is:
Build them and the players will come!
@randomer said in #19:
> @Funkmaus As a matter of interest, what is the limiting constraint on the number of available Arena tournaments? Is there any reason why there are 12, not 20?

Thanks for the ping, but I can ́t answer this question - I simply do not know.
There is that same schedule every day and this topic is about squeezing in some more arena tournaments, which are open for all, with increments.
Open for all because for the players who are rated below 2000 there are rating restricted ones - where we offer 1+1 bullet pretty often and I think twice per day 3+2 blitz.

Edit: Jens (jeffforever) responded to me and promised to check on this topic once he returns home from the trip.
Might take a day or three. Patience guys! :pandalove you all

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